Goblin Warbanner
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Goblin warbanners lead their troops into battle.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | |
Advances to: | |
Cost: | 18 |
HP: | 45 |
Movement: | 5 |
XP: | 50 |
Level: | 1 |
Alignment: | lawful |
ID | Goblin Warbanner |
Abilities: |
Attacks (damage - count)
![]() | spear melee | 6 - 3 pierce | firststrike |
![]() | spear throw ranged | 7 - 2 blade | marksman |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 3 | 40% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
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Swamp | 3 | 30% |
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Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |