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Wesnoth Units database

Goblin Warbanner

(image)

Goblin warbanners lead their troops into battle.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from:
Advances to:
Cost: 18
HP: 45
Movement: 5
XP: 50
Level: 1
Alignment: lawful
IDGoblin Warbanner
Abilities:

Attacks (damage - count)

(image)spear
melee
6 - 3
pierce
firststrike
(image)spear throw
ranged
7 - 2
blade
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village160%